FAARTY: The Office Haunt

SYSTEM STATUS: UNUSUAL

FAARTY

SOMETHING IS

WAITING

Enter the facility. Discover what
happened. Try to make it out alive.
Now you'll have to debug more
than the computers.

A PIXEL ART HORROR
COMEDY ADVENTURE.

Faarty gameplay preview
Pixel art of an employee working late in an office

01-The Incident Report

PREMISE

THE NIGHT SHIFT
JUST GOT WEIRD

You're alone in an after-hours office where the computers are suspicious, the environment is misbehaving, and the exit has decided it needs more paperwork.


Explore the floor, investigate problems, and use your debugging tool to make sense of the systems around you. Sam is helping remotely. That should be reassuring.

■ UNKNOWN SIGNALS

The staff was supposed to be empty

So why is someone still here?

02-Build Manifest

CURRENT BUILD

WHAT'S IN THE
CURRENT BUILD

Explore the office, investigate strange interactions, and uncover what's hiding after hours. The current build brings the core Faarty experience to life with exploration, objectives, environmental interactions, health, sanity, and the tools you'll need to make it through the night.

■ BUILD STATUS

Status: Active

You can now enjoy the game

01

OFFICE
EXPLORATION

02

4-DIRECTION
MOVEMENT

03

KEYBOARD
CONTROLS

04

MOBILE
CONTROLS

05

ENVIRONMENTAL
INTERACTIONS

06

CONTEXTUAL
PROMPTS

07

OBJECTIVE
HUD

08

HEALTH

09

DEBUGGING
TOOL

10

SAM HINT
SYSTEM

11

WIFE + SAM
OPENING SEQUENCE

12

LOCKED-EXIT
PROGRESSION

13

ENVIRONMENTAL
AUDIO

14

RESPONSIVE BROWSER
GAMEPLAY

03-Work In Progress

DEVELOPMENT

CURRENTLY IN
DEVELOPMENT

FAARTY is actively being built, tested, and polished. The current demo is a real slice of the game not a promise that every haunted corridor is finished.

BUILT WITH PHASER + TYPESCRIPT

■ BUILD STATUS

Status: Active

Play demo to explore the game features

Development Partner

Game development, engineering and production support for FAARTY.